GUIFoundry

Selling Roblox Clothing: Templates & Fees

How classic clothing works on Roblox: the 585×559 template, upload rules, marketplace fees and what actually sells — a practical guide for creators.

2026-08-18 · by GUIFoundry Team

Try the workflow with your own asset

Start from the idea in this guide. Your prompt carries into a free account with 15 starter credits.

The template is non-negotiable

Classic shirts and pants are textures painted onto a fixed UV layout — the famous 585×559 template with labeled regions for torso front/back, arms and legs. Anything outside the region boundaries gets wrapped somewhere nobody sees it; anything inside the wrong region appears on the wrong body part.

Most bad clothing uploads are alignment errors, not art errors. Start from the official template every time and keep the guide layer visible while you work.

Who can sell, and what it costs

Publishing and selling depend on Roblox's current creator requirements, moderation and Robux fees. These rules change, so confirm the linked Creator Hub guidance before planning the price or launch date of a clothing drop.

Build a coherent storefront

Treat the catalog as a collection rather than a pile of unrelated uploads. A clear theme—streetwear, fantasy armor or a seasonal drop—makes matching shirts and pants easier to recognize and merchandise together. Validate demand with your own store data instead of assuming one style always wins.

Speed matters: iterate like a storefront

Successful clothing creators treat their catalog like a store: frequent drops, themed around events and seasons. That cadence is hard to keep with manual drawing alone — which is why AI-assisted drafting helps: prompt a design on the template, preview it on a mannequin, fix alignment issues before uploading, and only spend manual time on the pieces that survive the preview.

Official references